


Whatever allegorical interpretations may be made, it provides a useful baseline from which to measure the survival or loss of children's games over 400 years.

The painting has been the subject of extensive scholarship and debate about its meanings. Pieter Brueghel's 1560 painting Children's Games is a record of Dutch children engaged in more than ninety activities, most of them in streets and courtyards. Jacks, board games, cards, and similar games may be played outside as well as indoors. Popular games in the United States include: red rover, jump rope, king of the mountain, kick the can, hide-and-seek, stickball, marbles, and hopscotch (there is regional variation in many names).

Street games are those kinds of play that have names and rules, persist over time, and are recorded by adults. Street play may be defined as any pleasurable activity engaged in by children outside their homes, schools, and supervised playgrounds. Through these games, in addition to having fun and getting exercise, they learn leadership and cooperation, rules (and rule evasion), physical skills, and social roles. In most cultures, childhood is a time of life when girls and boys engage in games and play. Origins, however, are less relevant to understanding the importance of children's outdoor play and street games than the cultural contexts in which the games are played. Whether these activities originated as amusements and recreation or were part of adult rituals that were imitated by children is uncertain. Evidence of games of tag, hide-and-seek, hopping, jumping, marbles, and the competitive throwing of balls, sticks, and other objects is found in the earliest historical records of virtually every culture. The outdoor play of girls and boys has exhibited remarkable persistence over time –and considerable similarity throughout the world.
